My First Design History Primer

Back in 1970, over a decade before the first edition of Philip B. Meggs’ A History of Graphic Design (1983), Ann Ferebee published the first edition of A History of Design from the Victorian Era to the Present (below). It …

School Days

After 20-plus years as adjunct faculty at the School of Visual Arts, I still get myself all knotted up at the beginning of each semester. Will everyone drop the class? Will they see me for the fraud that I am? …

Olcani – Children's Paintings of Maasai Medicine Plants

The African Conservation Fund’s (ACF) program employs a strategy that builds local capacity for conservation by sourcing funds, providing skills, and creating geographical and cultural linkages regionally and internationally. SAPPI Ideas That Matter has provided funds for Melanie McElduff and …

Rereading Bob Gill for the First Time

It is in no way hyperbolic to say that Bob Gill’s latest book, Bob Gill, So Far (Laurence King, $50), should be required reading in every design school. Additionally, it should have a place on all right-thinking designers’ bookshelves. In fact, …

Journey of an Absolute Rookie

I’m absolutely not in the mood to bitch about technology, education, capitalism, employment, stupid policy, any of that today. (I’m sure everyone’s relieved.) Let’s look at something reassuring. This is a thread on conceptart.org that my boyfriend pointed out to …

Karel Martens & WTF Is Wrong With the U.S.?

A few weeks ago I was lucky enough to see Karel Martens speak at a lecture hosted by the  New York chapter of the AIGA. It was the most inspired I’ve ever felt after seeing a graphic designer speak. If …

The T-Shaped Designer

Marissa Chen writes an interesting essay at DesignTaxi today; a look at attitudes of young graduating designers versus market realities. According to this piece, the design student has quite a few romanticized ideas that don’t necessarily hold up to the …

Following Up From Yesterday

Yesterday, David Ramos commented upon my conversation with Adobe’s Lea Hickman: Design curricula are failing to teach students how to work programmatically, and the best response, then, is to make software that tries to compensate for designers’ lack of knowledge? …